Quaternions

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On 06/01/2004 at 02:46, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.100 
Platform:      
Language(s) :   C.O.F.F.E.E  ;

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Someone showed me a Quaternion.cpp file in the Cinema 4d R8 folders, can one acces Quaternion functions in XPRESSO or COFFEE? Or does one have to convert the Matrices to quaternions manually?

Thanks

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/01/2004 at 03:39, xxxxxxxx wrote:

not accessible via coffee.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/01/2004 at 06:57, xxxxxxxx wrote:

Thanks Samir.

Dear Maxon support, I really hope you intend on at least creating more nodes for XPRESSO and extending COFFEE. No complete Object access, no Quaternions access...

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/01/2004 at 08:26, xxxxxxxx wrote:

Start using the C++ SDK.  It's all there and most of it works!
Thomas

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/01/2004 at 09:38, xxxxxxxx wrote:

I agree (to a certain part) but COFFEE should be updated anyway.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/01/2004 at 09:44, xxxxxxxx wrote:

"Most" of it works? :-) Naw. I cant code C++, besides it would be overklill

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/01/2004 at 11:44, xxxxxxxx wrote:

"Most of it works"
Don't try to create spline generators that use children as input objects.  It's ugly and has been for awhile from what I have learned. There are a few other gotchas I have experienced but no different than any other SDKs I have worked with.
Thomas