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On 20/12/2003 at 14:45, xxxxxxxx wrote:
Cinema 4D Version: 8.206
Language(s) : C++ ;
What is envolved with creating additional polygons to a polygon object?
For example, lets say I wanted to knife a face of a cube(without sendmodelingcommand). What would I need to do?
I assume it would be something like:
Thats I would think I would need to do, but that seems like alot of hard work
On 21/12/2003 at 00:15, xxxxxxxx wrote:
Sounds about right. Some hard work, but on the other hand you only have to write it once, then the computer will do i for you...