newbie question: sendmodelingcommand

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 12/12/2003 at 02:31, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   7.3 
Platform:    Mac  ;  
Language(s) :   C.O.F.F.E.E  ;

---------
hallo,

i just don't get along with the sendmodelingcommand.

SendModelingCommand([int] command, [[BaseDocument] doc = NULL], [BaseObject] op, [BaseContainer] data, [int] mode)

i intended to convert a group of primitive-objects into a polygonobject and tried the following:

SendModelingCommand(MCOMMAND_CURRENTSTATETOOBJECT,doc,op,FALSE,MODIFY_ALL);

but there occurs an error: incompatible values INTEGER / OBJECT

could someone give me a clou, how to use this code properly. i'd be very happy with an one line code example...

regards,

alex

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 12/12/2003 at 11:01, xxxxxxxx wrote:

This is the code I use:

    
    
    
    
       var op = GetActiveObject(doc);  
       var bc = new(BaseContainer);  
       var result = SendModelingCommand(MCOMMAND_CURRENTSTATETOOBJECT,doc,op,bc,MODIFY_ALL);
    
    
    
    
       println(result);
    
    
    
    
       GeEventAdd(DOCUMENT_CHANGED);
    
    
    

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 12/12/2003 at 17:08, xxxxxxxx wrote:

ah, yes, thanx a lot! it works great! ;-))