newbie question: sendmodelingcommand



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/12/2003 at 02:31, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   7.3 
    Platform:    Mac  ;  
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    hallo,

    i just don't get along with the sendmodelingcommand.

    SendModelingCommand([int] command, [[BaseDocument] doc = NULL], [BaseObject] op, [BaseContainer] data, [int] mode)
    

    i intended to convert a group of primitive-objects into a polygonobject and tried the following:

    SendModelingCommand(MCOMMAND_CURRENTSTATETOOBJECT,doc,op,FALSE,MODIFY_ALL);
    

    but there occurs an error: incompatible values INTEGER / OBJECT

    could someone give me a clou, how to use this code properly. i'd be very happy with an one line code example...

    regards,

    alex



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/12/2003 at 11:01, xxxxxxxx wrote:

    This is the code I use:

        
        
        
        
           var op = GetActiveObject(doc);  
           var bc = new(BaseContainer);  
           var result = SendModelingCommand(MCOMMAND_CURRENTSTATETOOBJECT,doc,op,bc,MODIFY_ALL);
        
        
        
        
           println(result);
        
        
        
        
           GeEventAdd(DOCUMENT_CHANGED);
        
        
        
    


  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/12/2003 at 17:08, xxxxxxxx wrote:

    ah, yes, thanx a lot! it works great! ;-))


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