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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/11/2003 at 11:16, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.207 Platform: Windows ; Mac ; Mac OSX ; Language(s) : C++ ;
--------- It seems that bNew is limited to 100 elements per allocation. Is this correct? Regards, Thomas Cray www.cidertank.com
On 25/11/2003 at 12:06, xxxxxxxx wrote:
That seems very strange. It absolutely shouldn't, since it's just a simple macro around the standard C++ allocation. (Or rather, the special operator new[] which just maps to GeAlloc().) Can you reproduce this error consistently for all datatypes?
On 25/11/2003 at 14:29, xxxxxxxx wrote:
No problem! My fault, bogus question. Apologies all around. Regards, Thomas Cray www.cidertank.com