bNew

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/11/2003 at 11:16, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.207 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;

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It seems that bNew is limited to 100 elements per allocation.  Is this correct?
Regards,
Thomas Cray
www.cidertank.com

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/11/2003 at 12:06, xxxxxxxx wrote:

That seems very strange. It absolutely shouldn't, since it's just a simple macro around the standard C++ allocation. (Or rather, the special operator new[] which just maps to GeAlloc().)
Can you reproduce this error consistently for all datatypes?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/11/2003 at 14:29, xxxxxxxx wrote:

No problem!
My fault, bogus question. Apologies all around.
Regards,
Thomas Cray
www.cidertank.com