bNew



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/11/2003 at 11:16, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.207 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    It seems that bNew is limited to 100 elements per allocation.  Is this correct?
    Regards,
    Thomas Cray
    www.cidertank.com



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/11/2003 at 12:06, xxxxxxxx wrote:

    That seems very strange. It absolutely shouldn't, since it's just a simple macro around the standard C++ allocation. (Or rather, the special operator new[] which just maps to GeAlloc().)
    Can you reproduce this error consistently for all datatypes?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/11/2003 at 14:29, xxxxxxxx wrote:

    No problem!
    My fault, bogus question. Apologies all around.
    Regards,
    Thomas Cray
    www.cidertank.com


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