C++ particle volume ?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 18/11/2003 at 11:18, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.100 
Platform:      
Language(s) :   C.O.F.F.E.E  ;

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Hello !

How does the C++ particle volume shader works ? I doesn't render anything here... :-(

Thanx

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 21/11/2003 at 08:25, xxxxxxxx wrote:

Assign it to a an environment object, create a standard particle emitter (no TP) and render.