Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 18/11/2003 at 11:18, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.100 Platform: Language(s) : C.O.F.F.E.E ;
--------- Hello !
How does the C++ particle volume shader works ? I doesn't render anything here...
Thanx
On 21/11/2003 at 08:25, xxxxxxxx wrote:
Assign it to a an environment object, create a standard particle emitter (no TP) and render.