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On 06/11/2003 at 16:29, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.206
Platform: Windows ;
Language(s) : C++ ;
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Hi,
How can i detect when a key has been pressed (or released) (like ctrl, shift, command) when using a tooldata plugin?
There's a function MouseInput that does one for the mouse, but there is nother I can see to handle keyboard keys
Thanks