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On 05/11/2003 at 03:00, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.207
Platform: Windows ;
Language(s) : C++ ;
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I try to use a TREEVIEW to switch between different dialogs, like done in the cinema project settings.
I generated my dialog by using ResEdit 1.7, placing a TREEVIEW and a SubDialog in it. The subdialog is working fine, but I have no Idea how to initialize the TREEVIEW with some entries. I did unterstand the usage of the LISTVIEW ressource, but how can I handle the TREEVIEW? In LISTVIEW I attach a SimpleListView Object to the LISTVIEW ressource by AttachListView, followed by setting a layout and adding entries with SetLayout and SetItem. How is that done with TREEVIEW? I found the classes TreeViewCustomGui and TreeViewFunctions, but neither one of them contains a functions like AttachListView - or AttachTreeView in my case ;)
Anyone got an idea or has done that before?