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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/10/2003 at 13:06, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.100 Platform: Windows ; Language(s) : C++ ;
--------- Is it possible to move a PoseMixer's slider within a plugin? I would think that the code might look something like what I have below. If it is possible could someone help me with an example I am stuck...
//Assume doc is a pointer to the current document and that the first object is a PoseMixer Decription *des; BaseObject *obj = doc->GetFirstObject(); //this is where I get stuck, do I need to get the description of the PoseMixer //and then modify it and set the description obj->GetDescription(des, PNY_VALUE); Any help you could give is greatly appreciated, I think I have looked at the SDK too long. Nate
On 11/11/2003 at 16:16, xxxxxxxx wrote:
I think you need to use obj->SetParameter(). (Search the forum for some examples.)
On 14/11/2003 at 11:00, xxxxxxxx wrote:
Ok, I will look for that, but I guess what I really need to know is how would you get the name/value of the slider for a given pose in the PoseMixer? And is that even possible? Thanks Mikael for your help I really appreciate it! Nate
On 14/11/2003 at 11:58, xxxxxxxx wrote:
Mikael, I found one of your examples with the GeDataToString() function. I think I may be able to get the info I need with it. Let me know if you think I am on the right track. Thanks again! Nate
On 24/11/2003 at 01:19, xxxxxxxx wrote:
Yes. I think you could use GetDescription() to get the names of the sliders.