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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/10/2003 at 16:14, xxxxxxxx wrote:
User Information: Cinema 4D Version: 6.303 Platform: Windows ; Mac OSX ; Language(s) : C++ ;
--------- I'd like to iterate through a loaded C4D V6.303 project to analyse every object (geometry, lights, camera etc..) in the scene to formulate some statistics. I would also need to calculate bounding boxes (largest over a given start and end time) so I would need to be able to retrieve a information base on time. I am currently looking at possibly using BaseDocument as a starting point. Any advice? Are there any document for the V6.303 SDK? Cheers -- Nicholas Yue
On 11/11/2003 at 16:19, xxxxxxxx wrote:
There never was any documentation for the R6.3 C++ SDK. It was written for R7. If AnimateDocument() was there in 6.3 you could use it to iterate through the frames of the document. Otherwise I don't think that's possible. BaseDocument is the right starting point. For the most part the R7 SDK documentation will apply to R6.3.