BaseDraw PolygonObject

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 22/10/2003 at 16:09, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.207 
Platform:   Windows  ;   
Language(s) :     C++  ;

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I am drawing a polygonobject with BaseDraw::PolygonObject(bh,op,flags) but this doesn´t seem to work correctly.
My object to be drawn is definetly not at 0.0.0 coords but the polygonobject is always drawn there, no matter what I do or which flags I set. This is in an object plugin.
Is this a bug or am I doing anything wrong?
Thanks in advance

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 27/10/2003 at 00:54, xxxxxxxx wrote:

Confirmed when DRAWPOLYOBJECT_EDITMODE is set. I think this is a bug.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 27/10/2003 at 01:35, xxxxxxxx wrote:

I see. thank you