Solved abc exported object names

Hello!

Using r25 !

Apologies if this is not the correct forum for this.

I am not very fimiliar with c4d so please bear with me! I am having trouble when exporting alembics of objects, they are not keeping their full name, I think if the last part of a name is a digit it seems to ignore it? Is there a way to avoid this

eg. exported from c4d

52cd7a6d-9d2e-4bd3-8d43-53b74511e99c-image.png

imported into houdini (just to inspect the names) it has stripped the digits and added a 1 so that they are unique
65b99ddf-5908-44c5-a701-62e8b10feb03-image.png

my workaround is to just append a 'a' to every object I want to export which is not ideal...

I am exporting via python so if there are settings there to change :+1:

thanks!

super, thanks

@simon_analog,

Thanks for reaching out to us and reporting a bug. Please excuse the delay.

This issue was confirmed and is now tracked via internal bug tracking system. Thread is tagged to_fix, so that thread can be tracked more closely.

Cheers,
Ilia

MAXON SDK Specialist
developers.maxon.net

super, thanks