Looking for maya MMB select and transform
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On 25/09/2003 at 20:44, xxxxxxxx wrote:
New to Cinema 4D and I love the program and am a convert since they implemented the ability to adopt the Maya viewport navigation. The last holdover that I am dying for is a way to select an axis handle and have it stay active (allow for manipulation only in that axis without manually disablying the other axes). In maya, once the handle is selected you can MMB drag and transform the selected axis. Am I just missing a feature in Cinema? How hard would this be to implement? Any chance I could teach myself enough coffee/C++ to make my own plugin (doubtful!!). Any altruistic developer want to take this on? The other is the maya convention of having the selection tool active even when a move/scale/rotate tool is active... any way I missed this, or of it being added?
Thanks for any info, direction. Love cinema regardless and am enjoying the learning process.