Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/09/2003 at 22:14, xxxxxxxx wrote:
User Information: Cinema 4D Version: 6.3 Platform: Windows ; Language(s) : C.O.F.F.E.E ;
--------- How do I get the actual particle object in COFFEE. I have read some posts in the archive forum about getting the particle data, which all works fine. But I want ot get a handle on the actual object that is being used as the particle. For example, if I place a sphere under the particle emitter, the emitter spits out a bunch of spheres. I want to get a handle on each of those spheres so I can do some things to them. Can I do that in COFFEE?
Matt
On 24/09/2003 at 23:58, xxxxxxxx wrote:
No. (Not in C++ either as far as I can see.)