THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/09/2003 at 06:50, xxxxxxxx wrote:
Cinema 4D Version: 8.207
Platform: Mac OSX ;
Language(s) : C.O.F.F.E.E ;
OK, first off, I´m not a professional programmer (my programming style is more like freestyle trial and error than knowledge), and so maybe I´m asking the obvious.
I´m having the following problem: I created a GeDialog(), with a couple of buttons, switches and some drag&drop-fields; (thanks Mikael for pointing in the right direction). Now, after some time, the plugin crashes, taking Cinema right with it. This not only happens when I click repeatedly on the buttons (= using the plugin), but also if I only move the cursor over the dialog.
When I let the plugin count the number of how many times Command() or Message() were called, I found out that the plugin dies every time the counter reaches 2978... (this happens in v8.1 and 8.2) Help!?
My (wild) guess is that this fills some sort of buffer, and if this gets full the program dies - but how do i free this buffer?
Any help would be greatly appreciated.