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On 16/09/2003 at 09:50, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.20 Platform: Language(s) : C++ ;
--------- i thought about storing custom data in a plugin tag. ( the data won't be stored in a container ! ) But how would i write and read data from the tag ? e.g. i would like to have something like the HNWeightTag. AFAIK this is implemented as plugin as well. ... after having looked at the HNWeightTag source i guess using MSG_RETRIEVEPRIVATEDATAMSG is the right way to communicate with my tag, correct ?
On 16/09/2003 at 12:06, xxxxxxxx wrote:
Overload Read and Write in your TagData class... You should also overload the CopyTo method.