I think I found a bug with the SplineMask and Sketch and Toon material.
When I apply the material to it, turning its render visibility off doesn't do anything.
With regular splines, MoSplines etc. it works as expected.
Am I missing something?
If so, help would be appreciated, if not I hope it gets fixed soon.
Hi @InterfaceGuy, this forum is only about Cinema 4D Scripting and plugins, please reach the user support via the maxon website.