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On 03/09/2003 at 22:35, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
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void Illuminance2(Vector* diffuse, Vector* specular, Real exponent, Vector* p, Vector* n, Vector* bumpn, Vector* rayv, LONG calc_shadow)
Please define "rayv".
I assume "n" and "bumpn" may be the same ( why would they be different? ).
I assume "rayv" would be the incoming ray "SV( vd->ray->v )".
Regards,
David Farmer