Hi,
I can access the colorspace port through
port = texture_node.GetInputs().FindChild("com.redshift3d.redshift4c4d.nodes.core.texturesampler.tspace_id")
With the inspector enabled, it shows it accepts a string. I tried the following
port..SetDefaultValue(maxon.String("sRGB"))
port.SetDefaultValue("sRGB")
But it doesn't change the values nor does it error out.
Is there a way around this?