Hi, i was converting Models on the commandline.exe when i encountered this bug.
Its strange as the software was very stable, though running for quite a while
This is rather strange, as i convert all the materials down to cinema4d Materials and set the Renderer to the standard renderer.
def getDefaultRenderData(self , doc, imageWidth=1024, imageHeigth=1024): renderData = doc.GetActiveRenderData() renderData[c4d.RDATA_SIZEUNIT] = c4d.RDATA_SIZEUNIT_PIXELS renderData[c4d.RDATA_PIXELPRESET] = c4d.RDATA_PIXELPRESET_SQUARE renderData[c4d.RDATA_XRES] = imageWidth renderData[c4d.RDATA_YRES] = imageHeigth renderData[c4d.RDATA_PIXELRESOLUTION] = imageHeigth renderData[c4d.RDATA_RENDERENGINE] = c4d.RDATA_RENDERENGINE_STANDARD return renderData
The corona renderer is not involved except that there is a installation with a running out trial.
Well with this crash report I can't say more, it's most likely Corona is doing some stuff in the background. If you really want it to be solved, the best way is to share the crash report and your script to Corona Render team. This way they could reproduce and they will contact us if this is something related to Cinema 4D, but looking at the exception I seriously doubt as the crash occurs in the Corona code base that does not make use of the Cinema 4D API.