Ray Tracing In One Weekend

I have posted my source code for the integration of Peter Shirleys Ray Tracing In One Weekend series to github.

https://github.com/kentbarber/rtow4d

This might be of interest to anyone wanting to play around with writing their own ray tracer.

You can also download a compiled version from here: https://plugins4d.com/Product/FunRay

Cheers,
Kent

Thanks a lot for doing it and providing it as an open source project!

Cheers,
Maxime.

Thanks so much for this! A great way to get into the C4D SDK. Such a time saver.

Cool! Thanks for your community work, Kent!