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On 09/08/2003 at 09:04, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;
---------
I am trying to save all pixels in Execute Line to a basebitmap. But when I try to do so the resulting image does not look like the rendered image :\ somehow the AA is not correct in my basebitmap. Obviously I am doing something wrong when storing the pixelvalues.
This is the bit that does so in Execute Line:
for (x=pp->left; x<=pp->right; x++)
{
for (i=0; i<mul; i++, col+=pp->comp)
{
bm->SetPixel(x,pp->line,col[0]*255,col[1]*255,col[2]*255);
}
}
Any help is appreciated
Thank you
Samir