Hi,
I'm developing a c++ plugin, for c4d r23, to render multiple images.
I'm using octane renderer.
But every like 15 images octane and c4d crashes.
When i'm doing it "manually", one by one, I can use the clear cache button from the picture viewer and it does the tricks but i can't seem to find a way to do it programmatically in the SDK.
Is there any way to clear the global cache with the API ?
Thanks in advance.
EDIT:
I'm writing in c++