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Hi, I have several questions regarding material nodes, and mostly about their description database json files.
NodeData::Read(..)
Any help on those questions would be greatly appreciated.
Cheers, Deyan
Hi,
1: There is no extensive documentation about the format. Those databases are supposed to be constructed with tools like the resource editor or with code. Sometimes it is faster to edit those files with an external editor, but it should be avoided as much as possible.
2: There is no built-in system for that. What you can do is check in the DC folder in the preferences of cinema4d. Inside you will find a directory for your nodes and you can find the node's directory you want to update and delete the folder before loading your database. That should work. But we need to add some clean function for that.
3: You can have a look at this manuel about ImportAdapterInterface. This interface can help. Keep in mind that this Interface must be used with care, otherwise, you can break the system. For this kind of question, don't hesitate to ask them on backstage so we could improve the API to feed your needs. Having user cases is important for us.
Cheers, Manuel
Hi @m_magalhaes , thanks very much for the provided information.