I feel a bit stupid. I'm trying to create keyframes on a Texture tag. Everything's fine, until I try to have a key with no assigned material in between (basically
SetGeData(..., None)). Then I end up with keyframes, which seem to look right. They show nothing for the material. But the tag behaves, as if the key is not there and shows the material from the frame shown before (it does not matter, if that's the preceding frame or any other). As if the key wasn't there at all.
In user interface this seems to work and the object correctly shows no material on such frames.
While writing this, I seem to have the same issue with the BaseLink in Instance objects as well.
I must be doing something awfully wrong. I also tried
FlushData() in these cases, but this didn't help either.
TL;DR: How do I set a BaseLink parameter keyframe to an empty link?
Any help would be much appreciated.
Thanks in advance,