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On 31/07/2003 at 13:11, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Platform: Mac OSX ;
Language(s) : C++ ;
It seems that the GetPoint and the GetPointFromX commands give the same unprecise values when reading a customgui splinecontrol. Even when I have a simple 2 point spline with knots at 0,0 and 1.0 I get values != 0.0 with that spline ( and not just little unprecisions. We are talking about values of 0.1 and above).
I tried to push up the max iterations to 50 and MaxEps to 0.001, but I still get the same results. Any ideas, or is this a known behaviour?