How c4d GeDialog achieves the effect of gif, I only know how to control the position of the cursor
Thanks for any help!
Hi, unfortually this is not possible.
I added the idea to our backlog.
I'm not sure to understand the question, the block isn't adjusting its position, if you keep the mouse on the first a, you will see that the first x is at the very same place. The problem is the font used and its tracking, the last a and x aren't at the same place.
When I set the string for AddEditText , for example, set the string "walker_aaa", I want to mark "_aaa", but I don't know how to mark it.
I only found "BFM_EDITFIELD_GETBLOCKSTART" "BFM_EDITFIELD_GETCURSORPOS" in the document.