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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 20/07/2003 at 11:06, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.100 Platform: Language(s) : C.O.F.F.E.E ;
--------- Hi all I am trying to get the point information from each polygon in my object how can i do this? the SDK is pretty limited to explaining how? I use the Obj->GetPolygons(); to list the individual points in the objects but i need to access the points of individual polys and determine if they are tri or quad? by the way i am using Cinema 4d Xl 6.3 not 8.1 as the silly post says! thanks Manwich
On 21/07/2003 at 16:03, xxxxxxxx wrote:
1. The SDK seems to provide all needed information for your question:
class Polygon { public:
Polygon();
}
_<_h2_>_Descrip_<_h2_>_/H2> A Polygon structure. _7>
The variables
a
,
b
c
and
d
refer to point indexes. Triangles are defined by making
the same as
. by the way, you have posted this "silly" post and that you are using 8.100 Best Samir
On 23/07/2003 at 10:52, xxxxxxxx wrote:
Oh yeah i just realised about the polygon class! dont suppose any body got any examples of using this class? by the way when i registered it never asked my version of cinema seems it assumed i was using 8.1. thanks Manwich
On 23/07/2003 at 14:59, xxxxxxxx wrote:
dont suppose any body got any examples of using this class? have a look on my website in the COFFEE area, there is a library with several useful functions. There is also a little function that calculates the midpoint of a polygon. You can see how it is used in there. www.3ddesigner.net >by the way when i registered it never asked my version of cinema seems it >assumed i was using 8.1. You need to set this whenever you make a new thread Best Samir