THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/07/2003 at 04:23, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C.O.F.F.E.E ; C++ ;
---------
Hi, I am new in the forum.
I have experience with Java and C# and Cinema 4D since V5 (I used V6 very much but have not much experience about the never more advanced features of V7 and V8) - I now want to program plugins.
Questions:
1. I guess there is now way to program in Java, resp. C# since the SDK is in C++ ??? Right ? Or is there a possibility to write the code in an alternative langue ?
2. The plugin should import a text file containing only coordinates of objects (only spheres and zylinders).
On the other hand I want to be able to export the objects in the same format I've read it in before (ASCII).
Actually this is only the first step of what I plan for the plugin to do.
I want your advice telling me how difficult it will be to do this - learning C++ (I have much experience in other languages) and using the C4d SDK (looks partially cryptic to me). How difficult would it be to implement these functions I described above ? What are the advances using Visual C++ instead of COFFEE ???
Can somebody tell me the URL of source code, tutorials (how to use Visual C++ to write plugins, etc.), or perhaps send me some examples of source code ???
In about two weeks I will get a constant internet connection again (perhaps there are some Instant Messanger users who want to share ideas/discussions ?) - till then I will learn some C++ basics and have a look at the SDK (please give me advice how to learn most effective).
Thanks, jago