Hi,
I have another problem that looks a bit like my previous post.
Now for each tag (type 5616), I want to know the name of the associated selection, if it exists.
Could you put the correct code in place of the dotted lines
tag = obj.GetFirstTag()
while tag:
if tag.GetType() == 5616: #texture tag
#name of tag
print tag.GetMaterial().GetName()
#name of the associated selection, if it exists
...
...
...
tag = tag.GetNext()