Hi all,
I'd like to arrange a list of objects based on the order they have in the Object Manager.
Is there an efficient way to do that without iterating through all of the objects of the scene?
I've been searching for something like Hierarchical Distance that I could compare with the scene root, or perhaps an index of the object in the Object Manager list, but haven't found something relevant.
Perhaps there is there another idea on how to achieve it?