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Dear community,
I getting on fight with my .res file and I still don't get the result I want. I would like to use 2 columns formatting and get the elements spreads on those columns, but for an unknown reason, the space filled by the columns are not as wide as the dialog itself.
I really tried many options on the GROUP mGRPAXIS, with SCALE_H; on REALSLIDER elements or on the subgroups without success. Is that a limitation of the .RES / SDK in Python or is there a trick? In the meantime, all the elements of GROUP mGRPSCENE are properly formatted.
GROUP mGRPAXIS
SCALE_H;
REALSLIDER
GROUP mGRPSCENE
Here the code of the .res file and the result I'm getting as a screenshoot. It's a work in progress dialog, but I would really like to understand if there is a way to get this or not? Can the sliders columns be as wide as the dialog?
CONTAINER TmotionLab { NAME TmotionLab; GROUP { SEPARATOR { } STATICTEXT mPLUGIN_DEF { } SEPARATOR { } GROUP mGRPSCENE { DEFAULT 1; GROUP { STRING mPROJECT { ANIM OFF; SCALE_H; } } GROUP { COLUMNS 2; STRING mSCENE { ANIM OFF; SCALE_H; } LONG mTAKE { MIN 1; MAX 200; STEP 1; ANIM OFF; } } } GROUP mGRPAXIS { DEFAULT 1; SEPARATOR mSEP_GRP_A { NAME mAXIS_EN; LINE; SCALE_H; FIT_H; } GROUP { COLUMNS 2; LAYOUTGROUP; GROUP { STATICTEXT mENPOS { SCALE_H; } BOOL mEN_TX { ANIM OFF; SCALE_H; } BOOL mEN_TY { ANIM OFF; SCALE_H; } BOOL mEN_TZ { ANIM OFF; SCALE_H; } } GROUP { STATICTEXT mENROT { SCALE_H; } BOOL mEN_RX { ANIM OFF; SCALE_H; } BOOL mEN_RY { ANIM OFF; SCALE_H; } BOOL mEN_RZ { ANIM OFF; SCALE_H; } } } SEPARATOR mSEP_GRP_B { NAME mAXIS_MOTION; LINE; SCALE_H; FIT_H; } GROUP { COLUMNS 2; LAYOUTGROUP; GROUP { STATICTEXT mTRANSLATION { SCALE_H; } REAL mTX { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; SCALE_H; } REAL mTY { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; SCALE_H; } REAL mTZ { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; SCALE_H; } } GROUP { STATICTEXT mROTATION { SCALE_H; } REAL mRX { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; } REAL mRY { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; } REAL mRZ { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; } } } SEPARATOR { LINE; SCALE_H; } BUTTON mREMOVE_MOTION { ANIM OFF; } } } }
Thanks a lot, Christophe
Hi would it be possible to share your .str file and also your .h file?
Moreover just to be sure you are using this Resource file for a BaseList2D description and not a GeDialog, isn'it?
One thing to remember is that group scale according to their parent, but your first unnamed group is not scaled to SCALEFIT the all content.
Cheers, Maxime.
Hi @m_adam,
Good point, here the content for the both files. This .res is for a BaseList2D so SCALEFIT do not apply there.
I hope it will helps... Thanks,
Christophe
TmotionLab.res
STRINGTABLE TmotionLab { TmotionLab "Plugin"; mPLUGIN_DEF ""; mGRPSCENE "Scene informations"; mGRPAXIS "Axis"; mPROJECT "Project"; mSCENE "Scene "; mTAKE "Take "; mAXIS_EN "Enabling"; mAXIS_MOTION "Motion"; mENPOS "Translation"; mTRANSLATION "XYZ Translation"; mEN_TX "tX"; mEN_TY "tY"; mEN_TZ "tZ"; mROTATION "XYZ Rotation "; mENROT "Rotation "; mEN_RX "rX"; mEN_RY "rY"; mEN_RZ "rZ"; mTX "tX"; mTY "tY"; mTZ "tZ"; mRX "rX"; mRY "rY"; mRZ "rZ"; mREMOVE_MOTION "Remove motion"; }
And the TmotionLab.h,
TmotionLab.h
#pragma once enum { TmotionLab = 1000, mPLUGIN_DEF, mGRPSCENE = 1100, mGRPAXIS, mPROJECT = 1200, mSCENE, mTAKE, mSEP_GRP_A = 1300, mSEP_GRP_B, mTRANSLATION = 1400, mENPOS, mROTATION = 1450, mENROT, mEN_TX = 1500, mEN_TY, mEN_TZ, mEN_RX = 1600, mEN_RY, mEN_RZ, mTX = 2000, mTY, mTZ, mRX = 2200, mRY, mRZ, mREMOVE_MOTION = 5000, };
Hello @everyone,
do not mind me, but I thought this thread might be helpful here.
Cheers, Ferdinand
Oh! I missed this thread... did thought about searching LAYOUTGROUP, thanks a lot @ferdinand; I going to try this right away and keep you in touch!
Why all those tricks do not appears in SDK? maybe with a bunch of examples it will shorten the learning curve for a lot of people
Cheer, Christophe
Hi there,
I finally end up to format all the elements the way I wand thanks to @ferdinand's link. Indeed STATICTEXT { JOINENDSCALE; } is the trick to proper format your elements when you want to use COLUMNS in GROUP.
STATICTEXT { JOINENDSCALE; }
COLUMNS
GROUP
Here the result in picture,
And the code extract from the .str for whom are interested,
GROUP mGRPAXIS { DEFAULT 1; SEPARATOR { SCALE_H; } GROUP { DEFAULT 1; COLUMNS 4; STATICTEXT mPOSITION { SCALE_H; } STATICTEXT mENPOS { } STATICTEXT mROTATION { SCALE_H; } STATICTEXT mENROT { } STATICTEXT { JOINENDSCALE; } } GROUP { DEFAULT 1; COLUMNS 4; REAL mTX { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; SCALE_H; } BOOL mEN_TX { ANIM OFF;} REAL mRX { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; SCALE_H; } BOOL mEN_RX { ANIM OFF; } STATICTEXT { JOINENDSCALE; } REAL mTY { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; SCALE_H; } BOOL mEN_TY { ANIM OFF; } REAL mRY { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; SCALE_H; } BOOL mEN_RY { ANIM OFF; } STATICTEXT { JOINENDSCALE; } REAL mTZ { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; SCALE_H; } BOOL mEN_TZ { ANIM OFF; } REAL mRZ { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; SCALE_H; } BOOL mEN_RZ { ANIM OFF; } STATICTEXT { JOINENDSCALE; } } SEPARATOR { LINE; SCALE_H; } BUTTON mREMOVE_MOTION { ANIM OFF; } }
Thanks again to the community and plugincafe! Cheers,
Christophe.
I noticed by having a look on other .res files that there is a STATICTEXT { JOINEND; } that exists and can be applied on LAYERGROUP as well as STATICTEXT { NEWLINE; } but I didn't got the use of the last one as that does not create the "\r" or "\r\n" it should.
STATICTEXT { JOINEND; }
LAYERGROUP
STATICTEXT { NEWLINE; }
Didn't found any informations in the SDK (C++ nor Python) about JOINEND and JOINENDSCALE... those tags looks like to be undocumented.
JOINEND
JOINENDSCALE
Correct, thanks for poitning it I will add a task to improve documentation of Custom GUI