THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/07/2003 at 18:08, xxxxxxxx wrote:
Ok here is an example of what I meant by in the class. Thanks for your help!
Nate
class Dialog : public GeDialog
{
public:
Dialog(void);
virtual LONG Message(const BaseContainer &msg, BaseContainer &result);
virtual Bool CreateLayout(void);
virtual Bool Command(long id,const BaseContainer &msg);
virtual void Timer(const BaseContainer& msg);
struct RC_Set
{
BaseObject *camera [100];
RenderData *rset [100];
BaseDocument *globaldoc;
Filename FullPath;
};typedef struct RC_Set RC_Set;
BaseContainer basecon[11];
RC_Set RC[11];
long tempid;
long cam[11], set[11];
Bool Fin_Array[11];
BaseDocument *initialdoc;
};