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On 08/07/2003 at 16:49, xxxxxxxx wrote:
Ok I have the c4d_debug window working, but I didn't understand what you meant by that Note. Some examples of leaks shown are:
BaseContainer.c,19 -> 24 Bytes!
ge_container.cp,1209 -> 16 Bytes!
gv_world.cpp,1159 -> 64 Bytes!
PluginLayer.cpp,387 -> 16 Bytes!
Register.cpp,113 -> 160 Bytes!
ge_container.cp,1209 -> 16 Bytes!
none of these are files I have created, so how do I determine how to fix them?
Thanks again! Sorry if this is a stupid question.
Nate