THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/07/2003 at 12:51, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;
I want to find out the shading color of a vertex or any point of a polygon in my VideoPost Effect. How can I do that?
I want to test it with GetSurfaceData but I do not if the point for this function must be in local, global or camera space. And what means the ray object exactly and that values?
On 08/07/2003 at 06:44, xxxxxxxx wrote:
TraceColor should give you the needed information that you can access during rendering in the VolumeData. (there is also a TraceColorDirect or similar, see docs)
On 08/07/2003 at 19:24, xxxxxxxx wrote:
Global space. Are you implementing occlusion now?
On 10/07/2003 at 05:04, xxxxxxxx wrote:
Yes I do. And thanks for the help I will try it today.