Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/07/2003 at 12:51, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.100 Platform: Windows ; Language(s) : C++ ;
--------- hi, I want to find out the shading color of a vertex or any point of a polygon in my VideoPost Effect. How can I do that? I want to test it with GetSurfaceData but I do not if the point for this function must be in local, global or camera space. And what means the ray object exactly and that values? Cathleen
On 08/07/2003 at 06:44, xxxxxxxx wrote:
TraceColor should give you the needed information that you can access during rendering in the VolumeData. (there is also a TraceColorDirect or similar, see docs) Best Samir
On 08/07/2003 at 19:24, xxxxxxxx wrote:
Global space. Are you implementing occlusion now?
bt
On 10/07/2003 at 05:04, xxxxxxxx wrote:
Yes I do. And thanks for the help I will try it today. Cathleen