In our Anima plugin we receive several calls to GetVirtualObjects and that's ok but we've found a issue, if I want to check if I'm in render right now I could use
HierarchyHelp *hh; if (hh->GetBuildFlags() & A_INTERNAL_RENDERER || hh->GetBuildFlags() & A_EXTERNAL_RENDERER) rendering = true;
The problems is that I receive the same flag if I press 'C' (make editable) in my object and we'll need a different behaviour for rendering and make editable.
Is there any other tag I could check in the document or whatever?
Thank you in advance for any tip.