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Hello,
I am playing around with an EffectorData here. Never tried it before. I looked at the examples NoiseEffector and DropEffector in the SDK, but still have a question:
EffectorData
NoiseEffector
DropEffector
How would I set the clones' visibility, like e.g. the Plain Effector, and other effectors, do? I noticed that clones that are made invisible by an effector, are not only invisible but actually removed (no invisible objects are in the hierarchy when I convert the Cloner with "c"). How can I do that?
I don't see any MODATA_array for this. Is it done using the flags in the MODATA_FLAGS array?
MODATA_
MODATA_FLAGS
Thanks in advance!
Cheers, Frank
hi,
yes it's done with the flag MOGENFLAG_CLONE_ON.
MOGENFLAG_CLONE_ON
Cheers, Manuel
Works like a charm, thank you!
Greetings, Frank