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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 26/06/2003 at 13:20, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.100 Platform: Windows ; Language(s) : C++ ;
--------- Hi, For my NPR I don't need the rendering of the normal picture, but all the time when I want to overrite executeLine then he render all the time the normal picture and not my thinks. When I want to use executePixel my program don't run into it, is there any special think that I must do, that he go into this function and how can I stop the rendering of the normal picture at the moment I render the normal picture and at the end I overwrite it with my picture but that is a bad solution. Cathleen
On 26/06/2003 at 13:51, xxxxxxxx wrote:
Hi, it's me again. The problem is that the renderer calculate the shadow maps and all this thinks but I don't need it. I only need my calculations and this calculations don't need any informations from the original picture. Is it possible that I'm completely wrong when I make all thinks with VideoPostEffect. And when yes what is the right think. But I was thinking I can overwrite the original calculations so that he only make my thinks. Cathleen
On 28/06/2003 at 02:18, xxxxxxxx wrote:
I understand your problem. I'll ask the programmers if there's a [better] way to do what you want...
On 02/07/2003 at 12:36, xxxxxxxx wrote:
Currently there's no direct way. But through the use of a volumetric (environment shader) you could just render a black picture (which is very fast).
On 14/07/2003 at 08:48, xxxxxxxx wrote:
Hi, That is working fine. Thanks Cathleen