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hi ...
so, does this ConsolePrint() example print immediately?
i guess it is not possible use it for a dialog, but... it should be possible to print into a custom logger channel? (i've seen a plugin doing that)
would it be possible to get an example how to use LoggerInterface.AddNewLogger ?
the goal would be to add a console channel for a cmd plugin and to "live" output console messages to that channel while the plugin is processing one of its commands. it would also be nice to share that channel for all my plugins and to have a way to to open (show) and clear the console before processing
best, index
EDIT: i tried to port the C++ example to python... https://developers.maxon.net/docs/Cinema4DCPPSDK/html/page_maxonapi_loggerinterface.html but i fail with myLogger.AddLoggerType(maxon.TARGETAUDIENCE.ALL, maxon.LoggerTypes.Application) --> TypeError: unable to convert maxon.interface.Declaration to @net.maxon.interface.class-cR
(sorry this is probably a bit off topic and should be in a separate thread)
edit [ferdinand]: This thread is a follow up question for the thread Write to C4D console in real time.
Hi @indexofrefraction, sorry for the late reply I completely overlooked your reply.
Unfortually no, this is not possible at the moment, if you want to do it, you should go to C++, take a look at LoggerInterface Manual.
Cheers, Maxime.
Hi @indexofrefraction,
I have forked your posting, because it warrants a new thread as you already said yourself. We will answer your questions in the next days, I just moved the thread for now.
Thank you for your understanding, Ferdinand
Thanks Ferdinand,
right, its good to have this separated from the old thread.
there are two objectives mixed in here :
Hi @indexofrefraction unfortunately this is not possible to implement your own interface within Python. See Maxon API Introduction - Interface.
So I would rather recommend you to take a look at the Python logging module.
tx adam, i just want a new "private" channel in the console window (apart from "Default", "Python", "Renderer" and "Team Render") to separate the log of my plugins from the normal chit-chat ...
Wouldn't a new instance of an existing interface (type) be enough for that? (a reference to the normal python channel with a new name?)
Hello @indexofrefraction,
without any further questions or replies, we will consider this topic to be solved by Monday and flag it accordingly.