Hello,
I have a script that updates the keyframe at the current time's value while dragging an EditSlider. Is it possible to also update the keyframe in the Timeline while dragging? Currently the associated object updates in the Viewport using c4d.DrawViews but the keyframe in the F-Curve Timeline only updates on release of the EditSlider's handle. Here is the code I'm using to redraw:
c4d.DrawViews(c4d.DRAWFLAGS_NO_THREAD | c4d.DRAWFLAGS_FORCEFULLREDRAW)
c4d.GeSyncMessage(c4d.EVMSG_FCURVECHANGE)
c4d.EventAdd(c4d.EVENT_ANIMATE)
Thank you!