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On 18/06/2003 at 07:45, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;
As I'm am very new to the world of Maxon's SDK programmers I lack quite some experience and my question may sound quite simple. Stiil here it goes:
I have created a CommandData plugin that opens a GeDialog window. Next i would like to set-up in this window a tree view of objects that i'll drag and drop from Object Manager. I have searched the SDK and found out the TreeViewCustomGui class. But I'm stuck in understanding the usage of SetRoot member function.
What I would like to know how can I use this class to instantiate a tree view object ?(using SetRoot?)