Dear c4d fellows,
I have the following question.
I'm trying to compile my own (beginner) plugin (solution) in VS2019.
I have c4d r20.
I created a projectdefinition.txt
Platform=Win64;OSX
Type=Solution
Solution=\
plugins/architect4D;\
APIS=\
cinema.framework; \
misc.framework; \
image.framework; \
core.framework
C4D=true
stylecheck.level=0
ModuleId=com.streamline.architect4D
INCLUDE=source/architect4D.cpp;
INCLUDE=source/architect4D.h;
Then I created minimal .cpp
#include "maxon/parallelfor.h"
#include "c4d.h"
#include "c4d_symbols.h"
#include "architect4D.h"
//#include "commandlinerender.cpp"
class architect4D : public CommandData
{
public:
virtual Bool Execute(BaseDocument* doc);
};
Bool architect4D::Execute(BaseDocument* doc)
{
return true;
}
Bool Registerarchitect4D()
{
// be sure to use a unique ID obtained from www.plugincafe.com
return RegisterCommandPlugin(1054040, GeLoadString(IDS_ARCHITECT4D), 0, AutoBitmap("architect4D.tif"_s), "arhitect4D Plugin"_s, NewObjClear(architect4D));
}
and .h
#ifndef ARCHITECT4D_H__
#define ARCHITECT4D_H__
#include "ge_prepass.h"
#include "c4d_plugin.h"
class BaseDocument;
//class AtomArray;
Bool Registerarchitect4D();
//void CommandLineRendering(C4DPL_CommandLineArgs* args);
#endif // ARCHITECT4D_H__
and c4d_symbols.h
enum
{
// string table definitions
IDS_ARCHITECT4D = 10000,
_DUMMY_ELEMENT_
};
#pragma once
When compiling I have the following errors from Linker:
Error LNK2019 unresolved external symbol "bool __cdecl PluginStart(void)" ([email protected]@YA_NXZ) referenced in function c4d_main architect4d C:\sdk20\plugins\architect4d\project\cinema.framework_Debug_64bit.lib(c4d_pmain.obj)
Error LNK2019 unresolved external symbol "void __cdecl PluginEnd(void)" ([email protected]@YAXXZ) referenced in function c4d_main architect4d C:\sdk20\plugins\architect4d\project\cinema.framework_Debug_64bit.lib(c4d_pmain.obj)
Error LNK2019 unresolved external symbol "bool __cdecl PluginMessage(int,void *)" ([email protected]@[email protected]) referenced in function c4d_main architect4d C:\sdk20\plugins\architect4d\project\cinema.framework_Debug_64bit.lib(c4d_pmain.obj)
What do I do wrong? It seems some linker settings are wrong. Could you please help me with this?
Yaroslav.