Cannot set ID_BASEOBJECT_USECOLOR to a child object.

  • Hey guys, i'm on R23, Windows, C++ and I have an issue setting ID_BASEOBJECT_USECOLOR.
    Basically I have a spline object as a sub-object of my ObjectData plugin which I want to have a solid color.
    In GetVirtualObjects() before inserting this spline under my cache root, I use the following:

                            splineObject->SetParameter(DescID(ID_BASEOBJECT_USECOLOR), ID_BASEOBJECT_USECOLOR_ALWAYS, DESCFLAGS_SET::NONE);
    			splineObject->SetParameter(DescID(ID_BASEOBJECT_COLOR), Vector(1,0,1), DESCFLAGS_SET::NONE);

    But this doesn't work...
    Also tried setting with the ObjectColorProperties struct but no luck:

                            ObjectColorProperties props;
    			props.color = Vector(1, 0, 1);
    			props.usecolor = ID_BASEOBJECT_USECOLOR_ALWAYS;

    Any ideas what I'm doing wrong?

    EDIT: In edit mode I manage to do set them separately for each of my objects, so I assume it's possible.

    Thank you for the attention!


  • One thing that wasn't mentioned.
    All the children objects seem to inherit the properties from the base object. If I set the base objects properties with the code in my previous post, the spline object will receive them.
    Maybe there's a way to tell some objects to inherit and others to not?

  • Hi @mastergog please for your next topic, try to use the Q&A functionality.

    Regarding your issue, you should first register your object plugin with the flag OBJECT_USECACHECOLOR.
    Then if you are returning multiple objects a good practice is also to define an UniqueIP for each of them, for more information please read BaseObject - Generating


  • @m_adam Yay thank you very much! Was almost ready to compromise with the default color.

    Will use the Q&A functionality, excuse me for the posts so far.

    Warm regards,