THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/06/2003 at 13:45, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;
---------
For FlushUnusedTexture() doesn´t work, is there a way to find out if a material is somewhere used in the current scene (applied to an object)?
Or do I have to go through the complete scenehierarchy and then through all tags of each object and check if the material is linked to the found materialtags? Darn, that wouldn´t be good!
Thanks so much...