SOLVED Using Icons with Integer Cycle in a Plugin

Hello,
As you know, you can use the icons of commands in UserData's Integer Cycle by adding an [iconid].

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Is it possible to use custom icons with an Integer - Cycle in an ObjectData plugin? If so, would I have to register command plugins in order to use the custom icons or is there a way to register bitmap icons for a plugin's UI without making them commands?

Thank you!

@kbar Thank you for the reply and helpful link.

And for anyone look to get this working with your Description files: (from https://c4dprogramming.wordpress.com/2013/05/10/long-cycles-with-icons-and-separator/), put the plugin ids in your Description header and this in your Description resource file:

CONTAINER Omyobject
{
    NAME Omyobject;
    INCLUDE Obase;
 
    GROUP ID_OBJECTPROPERTIES
    {
        LONG MYOBJECT_ICONCYCLE
        {
            CYCLE
            {
                    MYOBJECT_ICONCYCLE_ITEM_0;
                    -1;
                    MYOBJECT_ICONCYCLE_ITEM_1~Ocube;
                    MYOBJECT_ICONCYCLE_ITEM_2~Opyramid;
                    MYOBJECT_ICONCYCLE_ITEM_3~1021433;
            }
        }
    }
}

-1 creates a separator.