Hi,
I have the pointer to a BaseShader
in my scene. Now I'd like to get the pointer to the BaseMaterial
that holds the shader. How can I do that?
Cheers,
Frank
Hi,
I have the pointer to a BaseShader
in my scene. Now I'd like to get the pointer to the BaseMaterial
that holds the shader. How can I do that?
Cheers,
Frank
www.frankwilleke.de
Only asking personal code questions here.
Oh, never noticed that. Thanks, I'll try that!
www.frankwilleke.de
Only asking personal code questions here.
hi,
Confirmed, thanks @mp5gosu.
That also work if the shader is inside another shader.
Cheers,
Manuel
MAXON SDK Specialist