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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/06/2003 at 11:16, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.100 Platform: Windows ; Language(s) : C++ ;
--------- I need to store the current rgb buffer so I can use the current information later on in the code. Is there any way I can do this without! saving the buffer to a file on hd? Example: Get RGB Buffer, store it somehow, apply changes to rgb buffer, get the stored rgb buffer information and apply changes to this one...... Anybody can help? Best Samir
On 11/06/2003 at 03:24, xxxxxxxx wrote:
It seems that VPBuffer::Save is declared but not defined in the current API, therefore I get an unresolved link error. (that´s why it didn´t work for me and I wanted to get it working without this function) I added the Save method (thanks to Tommy but when trying to save it returns IMAGE_NONEXISTANT Bit... Is it somehow possible now to save a buffer? No matter how, but I need to store it somehow! Thanks Samir
On 11/06/2003 at 06:27, xxxxxxxx wrote:
You can create your own 2DArray and copy the Buffer with GetLine to this Array. Vice versa is it possible too. Remotion.
On 11/06/2003 at 07:30, xxxxxxxx wrote:
Hi, very good idea! It works now Thank you!!! Samir