Information Passing



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 10/06/2003 at 10:11, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.100 
    Platform:      Mac OSX  ; 
    Language(s) :   C.O.F.F.E.E  ;  C++  ;  XPRESSO  ;

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    My goal is to access information from a model (Like the name and position of component) to be processed, then to be pass info back to the model to change it, changing texture, adding lines etc. Finally I would like to produce a single frame render of that modified model without saving the changes. Am I asking too much? I think this would be possible with Maya and MEL, but way outside of budget. Thanks in advance for anything you could tell me.

    -Ryan



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/06/2003 at 13:41, xxxxxxxx wrote:

    That requires the C++ SDK. (Since neither C.O.F.F.E.E. nor Xpresso can trigger the rendering.) Whether this is too much of course depends on how much C++ you know and how much of the SDK you are willing to learn.


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