SOLVED CloseDocument ?


c4d.documents.KillDocument(doc) immediately closes a document without any checks

There is no c4d.documents.CloseDocument()

How would you close a document with the normal check and warning for changes that might be wanted to be saved first ?

best, Index

Just check it manually:

        if currDoc.GetChanged() :
        else :
            c4d.documents.KillDocument(currDoc) # works but ignores change status